How To Install Reunion Patch Ff7 Characters
Tested on: FF7 steam ff7 gameconverter 7H The reunion r05c (standalone, ff7 98. Demo My Character Overhaul mod project for Final Fantasy VII PC, swaping all. Hi Kaldarasha, I've installed the ChaOs Character Overhaul and am using it.
Alright guys.I got it working. Finally got it working. I know how some of you guys feel. After hours and hours of slaving, of pulling your hair out, of watching that damn Aeris and meteor video, over and over and over again. Praying that this next time will be the final time.
The time where you'll actually be able to see Cloud jumping off that damn train. The time where you can press enter when it says, 'Newcomer, come with me!' Well guys, the time is now. Here's what I did:So, I have read every post on the internet concerning how to get FFVII to work on the PC.Instructions:1. Download the FFVII. Make sure to download the version with the separate CD's.
Not the Ultima Edition download.2. Then, download Daemon tools from download.com er somewhere.3. Delete all codecs you have on your computer. Delete them ALL. Don't whine to me about this, you have to make sacrifices to play FFVII. If you are not willing to make these sacrifices then I hope you die by Cloud's buster sword.4. Next, using Daemon tools, mount the install file (should be in.mds format)5.
Install that shit. Do not install the direct x 5, yamamha synth, and the other one. Don't install them.6. Next, download these three codecs from install them8. If playing on a laptop, download the laptop key patch from next, download the upside-down movies patch from Next, go to your upside-down movies patch file and right click. Go to properties and change compatibility to windows XP sp2.
Run it as administrator. Install it.11. Next, go to your FFVII.exe file and right click.
Change compatibility to win98, 256 colors, 640x480, run as administrator.12. Next, go to FFVII config file.
Change graphics to Nvidia and TNT, 640x480 full screen, Direct3D Hardware Accel.13. Finally, mount the CD1 file that you originally downloaded using Daemon tools and then click on the FFVII.exe file and play the game.That should fix it. If not, write back up on here and i will try to help you out. Good luck.2008-02-28 10:15:08 - Operating System/Rating: Windows Vista.
YOU DON'T HAVE TO UNINSTALL CODECS!!!!!!That post is for EVERYONE WHO USE ffdshow.Truemotion 2.0 codec have been replaced by a different one in the ffdshow and you have to disable it.It's IN FFDSHOW VIDEO DECODER in the tab DirectShow Controls in the left.Put ff7.exe in the exceptions: 'Do not use directshow in these applications.' And browse for the ff7.exe.But you have to install Truemotion codec 2.0 the truemotion 2.0 codecAnd for each time you update your K-lite mega codec pack or whatever have ffdshow, you have to rewrite ff7.exe in the exception and have to reinstall ff7.That the bad news but it works2008-03-05 12:18:56 - Operating System/Rating: Windows Vista. I followed all the imformation, patched the 3 patches, ran the game as well as the configuration at 98 compatible mode as admin. The Eidos movie didn't show, but the main menu was OK. The opening movie played smoothly, and there was no texture problem. I began to think all was well but simply I was wrong!
After Barret's name was chosen, there should be a movie but instead the game crashed! I uninstalled the game 5 times, but simply no use. Does anyone know how to solve the problem? That movie is all right when playing out of the game.2008-03-21 04:39:17 - Operating System/Rating: Windows Vista. I have the Final Fantasy VII Ultima Edition and it does not work on my Vista Ultimate 32 bit, I tried to ran it in Administrator, and Windows 98 mode and nothing changed. After I launched the program it crashed and it said ffvii.exe stopped working.It is very strange because in last summer I have successfully ran Final Fantasy VII on Vista, and I think I didn't changed any hardware since then, only Vista reinstalls.I hope someone can help me.2008-04-11 09:19:32 - Operating System/Rating: Windows XP. Here is my setup:Vista Home Premium (32 bit)Intel Core2Duo T7300 @ 2.00 Ghz2GB RAMNVIDIA GeForce 8600M GSIt's an HP nx9420 laptop, and has a numerical pad.I tried every fix listed here, and on a few other sites I found and nothing is working.
I don't have ffdshow decoder or k-lite codec pack. I am able to run every game under the sun, Call of Duty 4, Assassin's Creed, Medal Of Honor Airborne, Age of Empires 3, Bioshock etc. Yet I cannot run this game, I've installed every patch, the truemotion codec (had to do so in compatibility mode of xp just for it to install properly) and have tried running the ffvii.exe in every compatibility mode configuration possible. I tried every configuration possible on the ffvii.config also. And NOTHING is working, is there any help left for me or should I just give up??2008-05-07 17:14:08 - Operating System/Rating: Windows XP. For anyone without the K-lite codec pacl who is getting the black screen with Eidos sound then a crash (like I was):Thing that fixed this for me was to install the k-lite pack, then do the fix mentioned somewhere above (disabling ff7 in the fddshow video config). Seems that k-lite is necessary for video, but you need to fix it for it to work.Also, when I first got into the game, (after the opening movie, the first rendered scene) the screen went black except for the 'C'mon newcomer' text appearing.
If this happens, hold the up key until you enter a random battle. The battle should appear as normal and after this all rendering issues seem fixed.2008-05-20 11:41:01 - Operating System/Rating: Windows Vista.
I am running Windows Vista Home Premium 32-bit.After some trial & error, I have been able to successfully, play FFVII: Ultima Edition.The issue I was previously experiencing was the game.exe crashing on startup.1. After installing the game normally, make sure you install the Truemotion codec 2.0.2. Before doing anything else, go to the game folder and find the 'movies' folder. Open at least one of them in media player.3. Change compatibility for ff7.exe to win98, 256 colors, 640x480, run as administrator.4.
Run the configuration utility, and select Nvidia and TNT, 640x480 full screen, Direct3D Hardware Acceleration.That worked for me.This only works with a fresh install for me. If you have attempted to run FFVII prior to following these steps, reinstall.2008-05-30 08:22:33 - Operating System/Rating: Windows Vista.
So, I finally got it to work. I had been having issues with the textures rendering, ie, after the initial movie the guards and Avalanche weren't showing up and the screen turned black as the sounds of Cloud and company jumped off the train.To fix this, I did the following here:also had to uninstall the k-lite codec pack. The workaround a few posts up did not work for me, but uninstalling did.Good luck!2008-06-01 09:44:09 - Operating System/Rating: Windows Vista 64 Bit (x8664).
Thanks to ALL of you for your help. I tried out various methods from all of your posts, and this is what got mine to work.I downloaded the latest K-lite codec pack:did full install of FF7 WITHOUT installing the included apps.I ran the TrueMotion installer:copied the 1.2 patches over:disabled the TrueMotion thingy:-Hi all, I'm getting the black screen problem under vista. After reading the above post I understand that it is the k-lite codec pack problem. So, to fix it, I did:1. Goto K-lite codec pack - Configuration - ffdshow video decoder.2. On the main codec tab, find the 'TrueMotion 1,2' line, and click to disable it. (Since libavcodec is having a problem)-I changed the compatability to 98, 256 colors and strict resolution, inside ff7.exe's properties.I set up the config:-12.
Next, go to FFVII config file. Change graphics to Nvidia and TNT, 640x480 full screen, Direct3D Hardware Accel.-I ran the game.When the cut scene with the train ended, the screen was black. HOWEVER, I 'held up':-the screen went black except for the 'C'mon newcomer' text appearing. If this happens, hold the up key until you enter a random battle.
The battle should appear as normal and after this all rendering issues seem fixed.-I didn't install the chocobo patch yet, but at least I know now that it's not gonna be a waste of time doing additional patches.You've all been fantastic.2008-06-03 11:39:49 - Operating System/Rating: Windows XP. I have vista, but i dont think thats the problem.I installed the game and ran these patches:Official Patch the 1.2 oneSaints High Res PatchNPC ReconTruemotion Codec& Sephiroth PatchI followed the insructions precisely, and the patches installed perfectly w/o trouble.Now heres the problem, When i run FF7.exe the game goes to a black screen as if its about to start, but then it just reverts back to my desktop:(, im not getting any errors, so i dont know whats wrong. No im not using the Ultima Edition, and im pretty sure i installed everything correctly.2008-06-10 11:40:47 - Operating System/Rating: Windows Vista. It goes to the black screen and after 5 seconds I get 'ff7.exe has encountered a problem and needs to close.' I'm a bit inconfident with some areas of computing, my specs areWindows Ultimate Edition512 RAMIntel 82830M Graphics ControllerMobile Intel Pentium III CPU - M 1200MHzCan anyone advise how I can remedy the problem? I've tried the TNT patch (I don't have an nVidea card though) and I've tried the WinXP patch to no avail2008-07-21 10:36:51 - Operating System/Rating: Windows XP 64 Bit (x8664). This way FF VII seems to work.my steps:-install patch ff702, ff7input, FF7chocobopatchfrom (1.02 patch, Laptop Keypad patch, Chocobo Racing patch-uninstall K-lite codec-install TrueMotion 2.0 codecfrom 7 Configuration settinges- Graphics - NVIDIA & RIVA 128, Renderer: Direct 3D hardware, Display: Primer-move all movies from the cd's to a movie folder inve gotten the movie part of it to work completely smoothly. No issues there.
The problem is once the game starts (i.e. How to remove web utorrent. Where Barrett and Cloud and the other figures jump out of the train) it blacks out, I can hear the sound of what they're doing and I even have the 'new comer follow me' speech bubble pop up, but then I can't do anything.
Is there any fix for this? (yes I held up but didn't encounter any battle.) I've searched everywhere tried everything, anything you provide would be great, thanks!2009-01-03 21:58:22 - Operating System/Rating: Windows Vista. Hi,I bought a new laptop this semester and tried running FFVII for old times sake.My computer:Windows Vista Home Premium Service Pack 1AMD Turion X2 Dual Core Mobile RM-72 2.10 GHz3GB RamATI Radeon HD 3200I had the black screen after i selected new game at first, but got past that with a codec, then i had a black screen after the opening train cinematic, but got past that by trying to maneuver blindly. Then things ran relatively smoothly with a few random crashes, that weren't consistenly in any one place or event after reloads, until i got to the gold saucer for the first time and got a black screen again. I again maneuvered past this blindly, but now my game is completely freezing in cosmo canyon after i see a few asteroids go into a black hole in the astro lab.
I dont hear any sound, but i can see all the characters standing perfectly still around the solar system with only the closest character 'blinking' their eyes occasionally. How do i get past this 'cosmo canyon' crash?4 pages 3.
Welcome!. Subreddit Archives. Upcoming Releases.
New to Final Fantasy?.A subreddit for all things Final Fantasy!Please tag major spoilers. Remember that there may be people reading that are new to the franchise!!Spoiler goes here! I did a quick search and I didn't find anyone who had mentioned this so I thought I would give it a shout out. I'm playing through FF7 with this mod installed and oh my god it is amazing.
The main reason I initially got it was because of the rebalancing, but there's so much more than that which I love.Enemies, stats and Materia (particularly Magic) have been rebalanced. Yeah, and that was cool, but considering cast time, MP cost, etc, it's rarely as effective as just spamming the auto attacks. FF7 does an amazing job of giving you heaps of cool spells and things you can do with the materia. You just never need to do it, and ultimately a lot of the spells just felt like a waste. Spells cost more than normal attacks, and now their power reflects that. I just recently did the train segment in North Corel for the Huge Materia and damn man if you aren't making the most of status debuffs and using your spells wisely there is NO WAY you're getting through that shit in 10 minutes. Oooooohhh yes.
At certain points in the game new battles become available (though there is no indication of this) and you have to backtrack to get it. One of the worst happens when Bugenhagen unlocks the door to the cave of the gi. The reason this one is one of the worst?
Ff7 Reunion Mod Pack
If you drove all the way to Cosmo Canyon and had the buggy break down, you can't get to it because of the river. The only way to do it is to exit the buggy, run to cosmo canyon, open the cave, run alllll the way back and then go all the way back again. There's so much backtracking to get all the Fort Condor battles it's actually insane. There's a really easy trick to it if you don't like it. First, you place a single soldier as far down as you can.
Then you start the battle, and instantly put the battle on slow. By placing a soldier, you can place your next soldier further down the field. And further, and further. Quickly place a row of soldiers all the way down until you can spawn soldiers right at the base of the hill. Take a quick look at the two enemies the AI has summoned, summon four of the counters to them (two on each entrance) then have them quickly attack. At this point you can put the speed up to full.
Your soldiers will wipe out the two spawned enemies before any more spawn, instantly winning the battle in under a minute. You'll also lose no soldiers so you'll get most of your money back.If you do play the mod, definitely play Fort Condor because the rewards are changed and they are GOOD. Particularly early on you get some very strong accessories.
This page is for the 2012 re-release. For the original 1998 version, see Final Fantasy VII.
Developers | |
---|---|
Windows | |
Publishers | |
Release dates | |
Windows | August 14, 2012 |
Reception | |
IGDB | 85 |
Taxonomy | |
Series | Final Fantasy |
Key points
- This is a re-release of the 1998 PC port of the PlayStation version updated with compatibility for modern operating systems along with additional new features.[1]
- Frame rate is capped at 30 FPS, 15 FPS during combat and FMVs. 60FPS BATTLES mostly alleviates the combat situation.[2][3]
General information
- Steam Community Discussions
- Qhimm Final Fantasy Mod Forums
- 2Essential improvements
- 2.1The Reunion
- 3Game data
- 6Audio settings
- 7Other information
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 DRM. Requires a Square Enix account. | |||
Publisher website | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Requires a Square Enix account. |
- All post-2012 versions require SteamDRM.
- Since 2013 no longer comes with 3x install limit SecuROM DRM that the releases in 2012 had. Contact Square Enix for a replacement if you got the 2012 non-Steam version.[4][5][6]
Essential improvements[edit]
The Reunion[edit]
- The Reunion is a fan-made mod pack with a host of tweaks and fixes. It is incompatible with the other popular frontend (7th Heaven).
- Unfortunately, The Reunion links to a GPL licensed library, and does not distribute its own code in accordance with that licensing.[7]
- The Reunion is not compatible with Steam achievements, cloud saves and the trainer. However, The Reunion can be disabled using 'Disable_The_Reunion = y' in its Options files, so the player can switch between 'Steam mode' and 'Reunion mode'.
To install The Reunion, follow the instructions in the thread. The setup will make a new folder called 'The_Reunion'. You can customize the installer to use official names by choosing yes to 'incorrect' names (e.g. Marlene, Phoenix Down) or literal translated versions (Marin, Phoenix Tail). Saves will now be stored in the 'save' folder in the root directory. After installing, only very basic functionalities are enabled. Features such as model overhaul, transparent textboxes, etc, need to be changed from 'n' to 'y' in the Options file. For smooth 60 FPS battles, make it '_60fps_Battles = 2'.
Note that 'MENU OVERHAUL', which is no longer supported in newer versions of The Reunion, does not apply to this version of the game and has never worked on it. Instead, Steam users have 'MENU ENHANCEMENT'.
The Reunion offers these main features, and more:
- BEACAUSE: In-game text translation fixes.
- MENU ENHANCEMENT: Updates menus to look neater
- AUDIO REPLACEMENT: A complete replacement for the original sound module. All known bugs with the original sound module have been resolved.
- WEAPON: Adjusts various aspects of the game's difficulty to be smoother.
- MODEL OVERHAUL: Improves in-game character models.
- 60FPS BATTLES: Corrects the battle frame rate of the PC versions to be 60
- SOLDIER QUEST: 99 1:35 Soldiers will be hidden throughout the world as collectables.
- MEMORY PATCHES: Various memory patches, such as cheats et al.
- Reunion also adds a speedup function (2x/4x/8x) by pressing select and square, which can make grinding less tedious.
- If you want to make most of your pixel space in windowed mode, if you are using 1920x1080 resolution, you can set it to 1352x1014. 1372x1029 also works if you do not care about missing the white bar at the bottom during battles. Note that this will cause slight pixelation on the backgrounds.
HD texture pack[edit]
- Reunion does not include filtered HD backgrounds by default. Instructions on how to use The Reunion with Satsuki's upscaled HD backgrounds are here.
- Download the full pack builder and extract the files inside the folder to the game's root directory.
- Run the installer as an administrator, then click the button in the bottom-right. The installer will take some time.
- After installation, you can delete the SYWV4 folder in the game's root directory to save GB.
Remako HD Graphics Mod[edit]
The Remako HD Graphics Mod is a mod that completely revamps the pre-rendered backgrounds. All of the backgrounds now have 4 times the resolution of the original. Using AI neural networks, this upscaling tries to emulate the detail the original renders would have had.
- There is no way to use this mod without losing achievements, cloud saves and the trainer.
- The Remako mod has been arguably surpassed by Satsuki's upscaled HD backgrounds above.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsSquare EnixFINAL FANTASY VII |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39140/pfx/[Note 1] |
Save game data location[edit]
System | Location |
---|---|
Windows | %USERPROFILE%DocumentsSquare EnixFINAL FANTASY VII |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/39140/pfx/[Note 1] |
- 150 save slots available (10 save folders x 15 save files per folder)
Save game cloud syncing[edit]
System | Native | Notes |
---|---|---|
Steam Cloud | Cloud saves sync through the launcher using Square Enix's cloud service. |
Video settings[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | Displays in 4:3, or stretches to widescreen. | |
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | |
Anti-aliasing (AA) | See the glossary page for potential workarounds. | |
Vertical sync (Vsync) | See the glossary page for potential workarounds. | |
60 FPS | Menu screens are capped at 60 FPS, combat and FMVs are capped at 15 FPS, and everything else is capped at 30 FPS.[2] Use The Reunion for 60 FPS combat. | |
120+ FPS |
Input settings[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Unable to map mouse controls | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller support is generally a mixed bag. While the game supports DirectInput, compatibility varies and depending on your type of controller (Dualshock 4 in-particular), may prove difficult to get functioning properly especially while certain mods are installed. A remapping program such as Joy2Key, Antimacro, or XInputPlus are recommended in these cases. | |
Full controller support | Launcher lacks controller navigation support. | |
Controller remapping | Supports DirectInput device. The four directions are mapped to X and Y axes. Lacks support for POV hat, D-pad, and Triggers on standard XInput controllers. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information |
---|
Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Audio settings[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | The entire game pauses when put in the background. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Spanish | ||||
Russian | Fan translation by FFRTT.ru |
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2 GHz or faster | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | DirectX 9 compatible |
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/39140/
in addition to or instead of this directory. The app ID (39140) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑New features:
- Character Booster, which increases HP, MP and Gil levels to maximum.
- Cloud save game functionality (but no Steam Cloud support).
- Online profile and achievements.
- ↑ 2.02.1Steam Forums :: Increasing FPS
- ↑Qhimm Forums :: 60FPS BATTLES
- ↑Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store DRM Discussion
- ↑Reddit /r/gamedeals :: Final Fantasy VII Square Enix Store SecuROM Limit Confirmation
- ↑Steam Forums :: SecuROM is removed, only Square Enix account needed
- ↑[1]
- ↑TruePcGaming :: Final Fantasy VII PC Re-Release 2012