Game Maker Spaceship Engine Blowing

Game Maker Spaceship Engine Blowing

Game Maker Spaceship Engine Blowing 8,5/10 1028 reviews

What is it?

Jan 15, 2013  There's no concrete definition, but I typically think of games made before 1990. This includes games from consoles like the GameBoy, NES, Atari 2600, and Commodore 64, as well as classic arcade games like Pac Man, Centipede, and Space Invaders.

EmptyEpsilon is a spaceship bridge simulator game. It's fully open source, so it can be modified in any way people wish.

What does this mean?

EmptyEpsilon places you in the roles of a spaceship's bridge officers, like those seen in Star Trek. While you can play EmptyEpsilon alone or with friends, the best experience involves 6 players working together on each ship.

Each officer fills a unique role: Captain, Helms, Weapons, Relay, Science, and Engineering. Except for the Captain, each officer operates part of the ship through a specialized screen. The Captain relies on their trusty crew to report information and follow orders.

Like Artemis Spaceship Bridge Simulator?

Artemis Spaceship Bridge Simulator was the inspiration for EmptyEpsilon. It's pretty good as a bridge simulator, but we had some issues with it that we wanted to fix. Since Artemis isn't open source, our only solution was to start over by ourselves.

For example, the 'comms' station of Artemis is pretty limited and can be boring for the player. The game could fall out of sync, confusing the players. Also, its Game Master screen didn't do everything that we wanted.

All in all, Artemis is a nice game. We wrote our own to be able to implement new features and extensibility.

Contact

The best place to talk about bridge simulation and EmptyEpsilon is the Starship Bridge Simulation Network. We regularly check this forum, and post updates and battle logs of our space adventures.

The main developers of EmptyEpsilon go by the names of Daid and Nallath.

Donations

EmptyEpsilon is a 100% free game. We made this because we wanted to play the game we envisioned for ourselves, but we are not artists, so we need to buy the game's 3D models.

We are raising money to buy: Not sure yet (we still have cash reserve)

Previous contributions

Thanks to the contributions of Daniel Ginat, we managed to buy: more frigate models.

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Thanks to the generous contribution of Serge Wroclawski, we managed to buy: more battleship models.

Thanks to the contributions of MadKat and Daid, we managed to buy: larger 3D station models.

About

SpaceEngine is a realistic virtual Universe you can explore on your computer. You can travel from star to star, from galaxy to galaxy, landing on any planet, moon, or asteroid with the ability to explore its alien landscape. You can alter the speed of time and observe any celestial phenomena you please. All transitions are completely seamless, and this virtual universe has a size of billions of light-years across and contains trillions upon trillions of planetary systems. The procedural generation is based on real scientific knowledge, so SpaceEngine depicts the universe the way it is thought to be by modern science. Real celestial objects are also present if you want to visit them, including the planets and moons of our Solar system, thousands of nearby stars with newly discovered exoplanets, and thousands of galaxies that are currently known.

News
  • Hello everyone, we finally have a new update for you! But before we talk about it, we would like to apologize for how long it has been since the last ..

  • Hello everyone! I’m a little embarrassed to say that there was a mistake in the configuration of the launch option for the SE configuration tool..

  • Hello everyone, we hope you’re staying safe and well! We know the current pandemic is stressful, and some of you may also be bored by having to ..

Capabilities
EXPLORE THE ENTIRE UNIVERSE FORGET ABOUT SPACE AND TIME RESTRICTIONS BECOME A PIONEER WITH SPACEENGINE

Galaxies, nebulae, stars and star clusters, planets and moons, comets and asteroids

Known galaxies, stars, planets, asteroids, nebulae are represented using catalogs: HIPPARCOS, NGC/IC, Messier, MPC, NASA Exoplanet Archive and many others

Uncharted regions of space feature procedurally generated objects: galaxies, stars, star clusters, nebulae and planetary systems

Trillions of galaxies with billions of star systems in each, everything is realistically scaled

Seamless transition from the surface of a planet to the most distant galaxies, and free game-like movement with the WASD keys

Click on any visible object with the mouse and hit the 'G' key to fly directly to it. Search for objects by name, search by parameters within a certain radius, browse an interactive map of the surrounding space and view a map of the current planetary system

Save a favorite point in space and time and share it with friend. Give a name to any discovered planet, star or galaxy, and write a description for it.

Accelerate, decelerate, or reverse the flow of time to see the orbital motion of planets and moons, and watch sunsets and eclipses

Read detailed physical and astronomical data of any celestial body using the built-in Wiki system. Look at the orbital path lines of planets and moons, and compare their size side-by-side

3D landscapes on planets

volumetric galaxies and nebulae

Solar System bodies have real terrain models obtained by space probes; realistic hi-detail terrain on procedural planets

Pilot star ships with realistic orbital mechanics, Alcubierre warp drives, and aerodynamics in planetary atmospheres

Localization in 20 languages, with a simple system for creating new translations

Import space ship models, planetary surface textures and terrain, astronomical catalogs, and more

Movement made possible with free, spacecraft or aircraft mode

'Select and fly' autopilot to automatically go directly to the object

Automatic binding of the observer to moving objects

Automatic selection of optimum flight speed

Built-in wiki system with descriptions and ability to extend

Ability to import user addons: models, textures, catalogs

3D models of galaxies and nebulae with interstellar dust clouds

Accurate planetary atmosphere models

Controllable space ships

Original music with context-dependent track switching

Clay soldiers mod download for mac. Localization in many languages, with the ability to add new ones

Download
Support the project

If you like SpaceEngine, buy it on Steam or provide additional support via Paypal. This greatly assists SpaceEngine’s development!

System requirements
    • CPU: Dual-core 2 GHz
    • GPU: Nvidia or AMD/ATI with 2 GB dedicated memory
    • RAM: 4 GB
    • OS: Windows 7
    • CPU: Quad-core 3 GHz
    • GPU: Nvidia or AMD/ATI with 4 GB dedicated memory
    • RAM: 8 GB
    • OS: Windows 10
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Game Maker Spaceship Engine Blowing